Science and software are not usually associated with each other. The article pique my interest because that is exactly what I'm setting out to do. Use software to increase research. Contrary to the commercials you see about "the newest software" we don't have a good understanding with computers enough to make a good language. We are still using programming theories that were implemented over 70 years ago. I believe it is time for a software theory upgrade and science is the way to do it. Right now video games have been the major driving influence on software development. Those are based on interactivity. Most software is. Little attention is placed on mechanics of the language. I don't have any crazy alternative but I do believe one does exist. Hardware has developed so much that a new style of programming is needed not just a new language. You never know, we might be able to keep a language just change the mechanics. Until someone actively pursue this, we will be stuck programming the hardware the "long" way. When a new hardware is designed, it has the upgraded hardware. Then the new software is designed with old theories. One of these things is not like the other. The requirements for science are far greater than the requirements for personal computer or video games. Therefore this would be a good start to learning these new theories.
Gamify your Phd
http://phys.org/news/2012-09-gamify-phd-gaming-collide.html
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